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Wildermyth mystic abilities
Wildermyth mystic abilities











wildermyth mystic abilities

You can increase the length of your jumps by giving your warrior more potency, and you can upgrade this ability so it cooldowns every turn. As a swift action, every other turn, your warrior can use Zealous Leap to jump a few spaces away. When you need your warrior to leap into battle, Zealous Leap is a good way to have them jump into a fight.

wildermyth mystic abilities

You can upgrade this ability to give allies additional damage whenever they flank an enemy. You want to make sure the warrior goes first so as many other heroes as possible can benefit from this buff. Any time the warrior secures a kill, they give all of their allies plus two speed until the next turn. Mystic can also interfere with objects so you pin enemies in place, you can equip a throw net to your character, or Archers can gain trap abilities to stop. Similar to the Untouchable ability, if your warrior is fairly successful in securing kills against the enemy, giving them Wolfcall is a good buff for all your allies. If they’re unable to end a enemy, they’re going to be left exposed. Lead a band of heroes as they grow from reluctant farmers into unique, legendary fighters. Like the best tabletop roleplaying experiences, Wildermyth gives you choices and answers your every decision with consequences that drive your characters forward. You want to make sure a warrior can secure a kill. Wildermyth is a character-driven, procedurally-generated tactical RPG. The ability allows one of your warrior heroes to take a few more risks in combat, to rush ahead of the pack, get a kill, and then cause trouble against enemies. Untouchable has it so when a warrior kills a enemy, the next attack against them will miss. If your warrior is an aggressive attacker, you want to give them the Untouchable ability whenever possible.













Wildermyth mystic abilities